Ubisoft on reageerinud kasutajate poolt antud tagasisidele ja eile sai Ghost Recon Breakpoint omale värske paranduse.
Versiooninumbriga 1.02 parandus tuli välja kõigile kolmele platvormile – PlayStation 4 (10.6GB), Xbox One (7.5GB), PC (5.4GB).
Alljärgnevalt leiab täieliku nimekirja 1.02 parandustest:
GENERAL
- Various tweaks made to the cover system.
- Improvements made to various visual elements and vehicle physics.
- Time to mark enemies has been reduced.
- Tweaked distance at which enemies will be able to spawn around camps.
- Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy’s Ghost Recon® Wildlands.
- Fixed an issue where the player would get detected while stealth swimming.
- Fixed a spawn issue occurring after fast traveling.
- Fixed goliath detection cones.
- Fixed a bug where the sharpshooter skill wouldn’t penetrate helmets.
- Adjustments made to dirt accumulation on weapons.
- Various fixes on mission triggers affecting mission progression.
CO-OP
- Rebalanced player level in group.
- Fixed various matchmaking and co-op joining issues.
- Fixed a bug where co-op partners wouldn’t respawn close to each other.
- Fixed a bug where co-op partners’ gear would appear with an incorrect level.
- Fixed a bug where players couldn’t initiate vote to retry a mission.
- Fixed a bug where the squad leader would join the lobby alone after finishing a session.
- Fixed a bug where players’ information wouldn’t display for co-op partners.
PvP
- Adjustments made to the aim assist balance.
- Feedback has been added on the screen when matchmaking is initiated.
- Added an input to give leadership to another player.
- Fixed various matchmaking issues.
- Fixed a bug where milestones wouldn’t appear in the game when pinned.
- Fixed a bug where the time spent would not grant XP bonus at the end of the month.
- Fixed a bug where the missions tab appeared empty in matchmaking.
- Corrected zones where the player could get stuck on Skell Port.
- Corrected milestones conditions for assault certification.
- Fixed a bug where players could sprint while injured using the revivalist perk.
- Fixed the transition time counter between rounds.
- Fixed a bug where the number of planted bombs wouldn’t increment.
- Fixed a bug where the end-of-game timer wouldn’t appear before the next session.
- Fixed a bug where the rocket launcher wouldn’t appear on the tacmap for the enemy team.
- Adjustments made to the apparition rate of night conditions.
CLASS, ITEMS, AND LOOT
- Various tweaks made to the loot system.
- Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts.
- Improvements made to weapon descriptions to better match their authentic characteristics.
- Ghillie top have been added to the loot pool.
- Fixed various customization bugs.
UI/UX
- Fixed several UI issues in menus.
GENERAL BUG FIXES
- Fixed various animation, body-carry, and camera glitches.
- Improvements and fixes made to various photo mode settings.
- Fixed various mission triggers affecting mission progression.
- Fixed unlocking conditions for various achievements and rewards.
- Fixed a bug where players could get stuck when crouching near a vehicle.
- Fixed a bug where Nomad would remain injured after deploying to the hideout.
- Fixed a bug where holding breath would affect scope visibility.
- Fixed a bug where the player wouldn’t get a mission fail prompt when redeployed to a bivouac.
- Fixed a bug where enemies couldn’t be marked while using the sync shot drone.
- Fixed a bug where marking enemies with a drone wouldn’t increment the class challenges.
- Fixed various bugs where players would lose control of their character or get stuck on the item wheel.
- Fixed a bug where AI snipers wouldn’t reset to their original positions when camps are on cool down.
- Fixed an issue where NPC would take time to spawn in Erewhon.
- PC Fixed some occurrences where players would get FPS drops.
- PC Fixed a bug where players couldn’t accept invitations through discord.
GENERAL
- Various tweaks made to the cover system.
- Improvements made to various visual elements and vehicle physics.
- Time to mark enemies has been reduced.
- Tweaked distance at which enemies will be able to spawn around camps.
- Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy’s Ghost Recon® Wildlands.
- Fixed an issue where the player would get detected while stealth swimming.
- Fixed a spawn issue occurring after fast traveling.
- Fixed goliath detection cones.
- Fixed a bug where the sharpshooter skill wouldn’t penetrate helmets.
- Adjustments made to dirt accumulation on weapons.
- Various fixes on mission triggers affecting mission progression.
CO-OP
- Rebalanced player level in group.
- Fixed various matchmaking and co-op joining issues.
- Fixed a bug where co-op partners wouldn’t respawn close to each other.
- Fixed a bug where co-op partners’ gear would appear with an incorrect level.
- Fixed a bug where players couldn’t initiate vote to retry a mission.
- Fixed a bug where the squad leader would join the lobby alone after finishing a session.
- Fixed a bug where players’ information wouldn’t display for co-op partners.
PvP
- Adjustments made to the aim assist balance.
- Feedback has been added on the screen when matchmaking is initiated.
- Added an input to give leadership to another player.
- Fixed various matchmaking issues.
- Fixed a bug where milestones wouldn’t appear in the game when pinned.
- Fixed a bug where the time spent would not grant XP bonus at the end of the month.
- Fixed a bug where the missions tab appeared empty in matchmaking.
- Corrected zones where the player could get stuck on Skell Port.
- Corrected milestones conditions for assault certification.
- Fixed a bug where players could sprint while injured using the revivalist perk.
- Fixed the transition time counter between rounds.
- Fixed a bug where the number of planted bombs wouldn’t increment.
- Fixed a bug where the end-of-game timer wouldn’t appear before the next session.
- Fixed a bug where the rocket launcher wouldn’t appear on the tacmap for the enemy team.
- Adjustments made to the apparition rate of night conditions.
CLASS, ITEMS, AND LOOT
- Various tweaks made to the loot system.
- Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts.
- Improvements made to weapon descriptions to better match their authentic characteristics.
- Ghillie top have been added to the loot pool.
- Fixed various customization bugs.
UI/UX
- Fixed several UI issues in menus.
GENERAL BUG FIXES
- Fixed various animation, body-carry, and camera glitches.
- Improvements and fixes made to various photo mode settings.
- Fixed various mission triggers affecting mission progression.
- Fixed unlocking conditions for various achievements and rewards.
- Fixed a bug where players could get stuck when crouching near a vehicle.
- Fixed a bug where Nomad would remain injured after deploying to the hideout.
- Fixed a bug where holding breath would affect scope visibility.
- Fixed a bug where the player wouldn’t get a mission fail prompt when redeployed to a bivouac.
- Fixed a bug where enemies couldn’t be marked while using the sync shot drone.
- Fixed a bug where marking enemies with a drone wouldn’t increment the class challenges.
- Fixed various bugs where players would lose control of their character or get stuck on the item wheel.
- Fixed a bug where AI snipers wouldn’t reset to their original positions when camps are on cool down.
- Fixed an issue where NPC would take time to spawn in Erewhon.
- PC Fixed some occurrences where players would get FPS drops.
- PC Fixed a bug where players couldn’t accept invitations through discord.