Ghost Recon Breakpoint sai värske paranduse

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Ubisoft on reageerinud kasutajate poolt antud tagasisidele ja eile sai Ghost Recon Breakpoint omale värske paranduse.

Versiooninumbriga 1.02 parandus tuli välja kõigile kolmele platvormile – PlayStation 4 (10.6GB), Xbox One (7.5GB), PC (5.4GB).

Alljärgnevalt leiab täieliku nimekirja 1.02 parandustest:

GENERAL

  • Various tweaks made to the cover system.
  • Improvements made to various visual elements and vehicle physics.
  • Time to mark enemies has been reduced.
  • Tweaked distance at which enemies will be able to spawn around camps.
  • Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy’s Ghost Recon® Wildlands.
  • Fixed an issue where the player would get detected while stealth swimming.
  • Fixed a spawn issue occurring after fast traveling.
  • Fixed goliath detection cones.
  • Fixed a bug where the sharpshooter skill wouldn’t penetrate helmets.
  • Adjustments made to dirt accumulation on weapons.
  • Various fixes on mission triggers affecting mission progression.

 

CO-OP

  • Rebalanced player level in group.
  • Fixed various matchmaking and co-op joining issues.
  • Fixed a bug where co-op partners wouldn’t respawn close to each other.
  • Fixed a bug where co-op partners’ gear would appear with an incorrect level.
  • Fixed a bug where players couldn’t initiate vote to retry a mission.
  • Fixed a bug where the squad leader would join the lobby alone after finishing a session.
  • Fixed a bug where players’ information wouldn’t display for co-op partners.

 

PvP

  • Adjustments made to the aim assist balance.
  • Feedback has been added on the screen when matchmaking is initiated.
  • Added an input to give leadership to another player.
  • Fixed various matchmaking issues.
  • Fixed a bug where milestones wouldn’t appear in the game when pinned.
  • Fixed a bug where the time spent would not grant XP bonus at the end of the month.
  • Fixed a bug where the missions tab appeared empty in matchmaking.
  • Corrected zones where the player could get stuck on Skell Port.
  • Corrected milestones conditions for assault certification.
  • Fixed a bug where players could sprint while injured using the revivalist perk.
  • Fixed the transition time counter between rounds.
  • Fixed a bug where the number of planted bombs wouldn’t increment.
  • Fixed a bug where the end-of-game timer wouldn’t appear before the next session.
  • Fixed a bug where the rocket launcher wouldn’t appear on the tacmap for the enemy team.
  • Adjustments made to the apparition rate of night conditions.

 

CLASS, ITEMS, AND LOOT

  • Various tweaks made to the loot system.
  • Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts.
  • Improvements made to weapon descriptions to better match their authentic characteristics.
  • Ghillie top have been added to the loot pool.
  • Fixed various customization bugs.

 

UI/UX

  • Fixed several UI issues in menus.

 

GENERAL BUG FIXES

  • Fixed various animation, body-carry, and camera glitches.
  • Improvements and fixes made to various photo mode settings.
  • Fixed various mission triggers affecting mission progression.
  • Fixed unlocking conditions for various achievements and rewards.
  • Fixed a bug where players could get stuck when crouching near a vehicle.
  • Fixed a bug where Nomad would remain injured after deploying to the hideout.
  • Fixed a bug where holding breath would affect scope visibility.
  • Fixed a bug where the player wouldn’t get a mission fail prompt when redeployed to a bivouac.
  • Fixed a bug where enemies couldn’t be marked while using the sync shot drone.
  • Fixed a bug where marking enemies with a drone wouldn’t increment the class challenges.
  • Fixed various bugs where players would lose control of their character or get stuck on the item wheel.
  • Fixed a bug where AI snipers wouldn’t reset to their original positions when camps are on cool down.
  • Fixed an issue where NPC would take time to spawn in Erewhon.
  • PC Fixed some occurrences where players would get FPS drops.
  • PC Fixed a bug where players couldn’t accept invitations through discord.

GENERAL

  • Various tweaks made to the cover system.
  • Improvements made to various visual elements and vehicle physics.
  • Time to mark enemies has been reduced.
  • Tweaked distance at which enemies will be able to spawn around camps.
  • Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy’s Ghost Recon® Wildlands.
  • Fixed an issue where the player would get detected while stealth swimming.
  • Fixed a spawn issue occurring after fast traveling.
  • Fixed goliath detection cones.
  • Fixed a bug where the sharpshooter skill wouldn’t penetrate helmets.
  • Adjustments made to dirt accumulation on weapons.
  • Various fixes on mission triggers affecting mission progression.

CO-OP

  • Rebalanced player level in group.
  • Fixed various matchmaking and co-op joining issues.
  • Fixed a bug where co-op partners wouldn’t respawn close to each other.
  • Fixed a bug where co-op partners’ gear would appear with an incorrect level.
  • Fixed a bug where players couldn’t initiate vote to retry a mission.
  • Fixed a bug where the squad leader would join the lobby alone after finishing a session.
  • Fixed a bug where players’ information wouldn’t display for co-op partners.

PvP

  • Adjustments made to the aim assist balance.
  • Feedback has been added on the screen when matchmaking is initiated.
  • Added an input to give leadership to another player.
  • Fixed various matchmaking issues.
  • Fixed a bug where milestones wouldn’t appear in the game when pinned.
  • Fixed a bug where the time spent would not grant XP bonus at the end of the month.
  • Fixed a bug where the missions tab appeared empty in matchmaking.
  • Corrected zones where the player could get stuck on Skell Port.
  • Corrected milestones conditions for assault certification.
  • Fixed a bug where players could sprint while injured using the revivalist perk.
  • Fixed the transition time counter between rounds.
  • Fixed a bug where the number of planted bombs wouldn’t increment.
  • Fixed a bug where the end-of-game timer wouldn’t appear before the next session.
  • Fixed a bug where the rocket launcher wouldn’t appear on the tacmap for the enemy team.
  • Adjustments made to the apparition rate of night conditions.

CLASS, ITEMS, AND LOOT

  • Various tweaks made to the loot system.
  • Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts.
  • Improvements made to weapon descriptions to better match their authentic characteristics.
  • Ghillie top have been added to the loot pool.
  • Fixed various customization bugs.

UI/UX

  • Fixed several UI issues in menus.

GENERAL BUG FIXES

  • Fixed various animation, body-carry, and camera glitches.
  • Improvements and fixes made to various photo mode settings.
  • Fixed various mission triggers affecting mission progression.
  • Fixed unlocking conditions for various achievements and rewards.
  • Fixed a bug where players could get stuck when crouching near a vehicle.
  • Fixed a bug where Nomad would remain injured after deploying to the hideout.
  • Fixed a bug where holding breath would affect scope visibility.
  • Fixed a bug where the player wouldn’t get a mission fail prompt when redeployed to a bivouac.
  • Fixed a bug where enemies couldn’t be marked while using the sync shot drone.
  • Fixed a bug where marking enemies with a drone wouldn’t increment the class challenges.
  • Fixed various bugs where players would lose control of their character or get stuck on the item wheel.
  • Fixed a bug where AI snipers wouldn’t reset to their original positions when camps are on cool down.
  • Fixed an issue where NPC would take time to spawn in Erewhon.
  • PC Fixed some occurrences where players would get FPS drops.
  • PC Fixed a bug where players couldn’t accept invitations through discord.

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